ok heres a test frame im using to figure out how im going to go about colouring my animation.....the big problem ive encountered is this...i need clean black lines on one layer so that i can add the colour no the layer beneath it, i cant figure out how to go about doing this, in Photoshop i always get white pixels around the edges of the lines which is no good......if anyone knows of a program that can turn these into solid black lines on their own seperate layer i will kiss you!!!! or atleast thank you, note me if you can figure out a way to do this!!!!!!!
is there anyway i can turn the lines into vectors first and colour on the layer below? and after colour save as Jpg? argh! my brain hurts
Theres a tutorial in the resource section that will help you out with that. I've seen a few of them... It's really easy in photoshop.
Sort version
Use "levels" to get the right amount of solid black lines
Use "Channels" then "Load channel as selection".
Then lock the transparancy on the layer and run over the image with the eraser tool
That's not exactly how but the general idea.
Another way is to set the layer mode to darken or multiply then you only see the black lines shown above the layer below it.
"Put the sketch on its own layer in Photoshop. Set this layer to "Multiply" in the Blending Options (next to "Opacity") on the Layers Palette. This will allow only the dark areas of your sketch to show over the color later on, and will automatically mask out the white parts of the sketch."
This is how I was told to do it, and it seems to work rather well, though I, by no means, am very good at it.
Photoshop has a pen tool as well, which works mostly the same.
*lemontea has a nice tutorial on doing this (the process is called vectoring) [link]
Another thing you could do is Select> color range with selected color, and click on a white in the picture. then mess around with the fuzziness until it's to your liking.
Most people set their lineart layer to Multiply mode, but a better way to do it is to do the Channels trick:
1. Scan your lineart in greyscale mode.
2. Clean it up by adjusting the levels.
3. Erase trace debris and smudge marks that don't disappear with the levels adjustment with a hard-edged eraser .
4. Click the Channels tab (it's next to your layers tab by default) and Ctrl-click the Gray channel (it'll be the only channel in there)-- doing this selects all the white on the canvas.
5. Click back to your Layers tab and hit Ctrl-Shift-I to invert the selection (alternatively, you can go to Select--> Inverse to do the same thing).
6. Create a new layer.
7. Hit Alt-Backspace to fill the current selection with your foreground color, which should be black (or Ctrl-Backspace to fill with your background color).
Following these steps should leave you with your black lineart cleanly seperated from your white background.
Those directions cater to people with a decent amount of PS experience. If you have any trouble, feel free to Note me and I'll send you some screen shots if you like.
--
"Truth is sharper then any two edged sword. Like such it cuts the careless."-J.R.P. We are, each of us angels with only one wing; and we can only fly by embracing one another.
Luciano de Crescenzo
On the line art layer, go to channels and click the dotted circle, delete, inverse select and go over the selected lines with a big black brush. Then make your layer a multiplied layer.
--
There is no 'I' in 'Team', but there is 'I' in 'Ninja'.
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Comments
Sort version
Use "levels" to get the right amount of solid black lines
Use "Channels" then "Load channel as selection".
Then lock the transparancy on the layer and run over the image with the eraser tool
That's not exactly how but the general idea.
Another way is to set the layer mode to darken or multiply then you only see the black lines shown above the layer below it.
Setting the layer mode I found works better and takes less time. AND no white pixels are left behind like the other way could.
This is how I was told to do it, and it seems to work rather well, though I, by no means, am very good at it.
I hope that helps at least a little.
*lemontea has a nice tutorial on doing this (the process is called vectoring) [link]
Another thing you could do is Select> color range with selected color, and click on a white in the picture. then mess around with the fuzziness until it's to your liking.
Vectoring is a lot of effort, but well worth it.
1. Scan your lineart in greyscale mode.
2. Clean it up by adjusting the levels.
3. Erase trace debris and smudge marks that don't disappear with the levels adjustment with a hard-edged eraser .
4. Click the Channels tab (it's next to your layers tab by default) and Ctrl-click the Gray channel (it'll be the only channel in there)-- doing this selects all the white on the canvas.
5. Click back to your Layers tab and hit Ctrl-Shift-I to invert the selection (alternatively, you can go to Select--> Inverse to do the same thing).
6. Create a new layer.
7. Hit Alt-Backspace to fill the current selection with your foreground color, which should be black (or Ctrl-Backspace to fill with your background color).
Following these steps should leave you with your black lineart cleanly seperated from your white background.
Those directions cater to people with a decent amount of PS experience. If you have any trouble, feel free to Note me and I'll send you some screen shots if you like.
--
Follow Me! :3
--
"Truth is sharper then any two edged sword. Like such it cuts the careless."-J.R.P. We are, each of us angels with only one wing; and we can only fly by embracing one another.
Luciano de Crescenzo
--
There is no 'I' in 'Team', but there is 'I' in 'Ninja'.
--
There is no 'I' in 'Team', but there is 'I' in 'Ninja'.
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